Outcast 1.1 is an enhanced version of the critically acclaimed action-adventure game developed in 1999 by Appeal for the PC.
Outcast 1.1 has been recompiled from the original source code and improved to run smoothly on today's computers. The main improvements compared to the original version are: multithreaded voxel renderer for higher performances, software bilinear filtering on polygonal meshes, part of the HUD redesigned to match higher resolutions, new high-resolution sky paintings, new launcher, native support of xbox gamepad, user-friendly controller configuration, a lot of bugs fixed and improved stability.
In April 2014, we launched a Kickstarter campaign in order to help us to finance the reboot HD of Outcast, an action adventure game that we originally developped in 1999. Unfortunately we did not collect the funds expected to make this reboot.
Since we didn't get the resources for developing the reboot HD, we defined a roadmap which, hopefully, will lead us to finally achieve the HD reboot. The first step of this roadmap was to enhance the original version and make it available on Steam in order to broaden our audience.
Thus, we are happy to announce the release of Outcast 1.1 on Steam.
Outcast 1.1 has been recompiled from the original source code and improved to run smoothly on today's computers.
It features the following improvements toward the original version:
multithreaded voxel renderer for higher performances,
software bilinear filtering on polygonal meshes,
partial redesign of the HUD to match higher resolutions,
new high-resolution sky paintings,
native support of xbox and DirectInput gamepad,
user-friendly controller configuration,
selectable voices and subtitles languages
a myriad of bugs fixed,
We plan to keep working and updating the game in the future with significant technical shift to finally turn this game to HD and doing a follow up.
We hope you will enjoy this enhanced version and we take this opportunity to personally thanks all the Outcast fans for their incredible and overwhelming support !
What is Outcast 1.1? And why ?
In 2007, the U.S. government successfully sends a probe to an alien world in a parallel universe. The probe starts transmitting video images of the world back to Earth. Then, just minutes into the mission, an alien life form discovers the probe and damages it, causing an unforeseen backlash of energy to create a black hole threatening Earth. After being briefed on the situation by his old friend Major Vernon, former U.S. Navy SEAL, Cutter Slade is given the job of escorting three scientists (William Kauffmann, Anthony Xue and Marion Wolfe) on a mission to this alien world to recover the probe and close the black hole. Arriving in this alien world, Cutter is separated from the other scientists and is hailed by the natives as their messiah, the Ulukai.
Adelpha is a world that is parallel to our own, and it is here that the action of Outcast takes place. The main population are the Talan, basically the parallel version of human beings. Their technology seems very primitive compared to our own; one could say theirs is roughly equivalent to what would have been found in ancient China or medieval Europe. However, their energy-based weapons and intercontinental portals suggest that at one point they were much more advanced. Adelpha is broken up into several regions, which are hinted to be separated by large water masses. Transport between regions is ensured by gates known as Daokas, which allows its users to instantaneously teleport from one region to another.